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Jul 21, 2021
Procedural tower
Procedural tower inspired by ckinggfx and this tutorial https://youtu.be/ieoHDbEaSP0 Made by some pieces generated using particles. All...
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Apr 9, 2021
World map preview
This is the world map view for World Morph. Switching worlds will uncover new areas, due to the low tide. From there, you can fly with...
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Mar 8, 2021
World Morph (WORPH) update
On this update we have: * New morphing platforms: it uses a rigid body simulation baked in blender + a dissolve shader in Unity. * Trees...
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Mar 4, 2021
Simple Rocks with modifiers
Use a single plane + a bunch of modifiers to create those interesting rocks. Test them using Geometry Nodes! iterate easily due to their...
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Feb 16, 2021
World Morph
So the idea is to switch between to states of the same world, maybe Past & Future. Inspired by Soul Reaver. #worldmorph
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Feb 18, 2020
Path Creator
What it looks so far: Spear Attack: Started working on this idea where you draw the path for the character to auto walk: Examples where...
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Feb 17, 2020
RamGore 2018
I guess this is a comeback; to the blog and to an old project, RamGore, a FPS (First Person Something) The project itself was made with...
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Feb 14, 2020
Cyberpunk88
This is a prototype for a 2.5D shooter Working on the basic first and let’s see how it goes:
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Nov 4, 2018
Candle Tweaks: CCTV
Candle Tweaks CCTV is a work in progress project of a virtual band. The Band: A drummer, a bassist and a keyboard player. Animated in...
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Mar 4, 2018
Pathfinding + Turrets
Using Unity’s navmesh, manage to create a simple behavior for these units. Follow the red dot!, just like my hungry cats when arrive...
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Dec 31, 2017
Probuilder test
That’s it, now it is native with Unity as a package, here’s a test:
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Nov 17, 2012
FPS on the lab
There’s something cooking with Unity 4, Ultimate FPS Camera. Took a screenshot and painted it over for experimentation purposes,...
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