Scripting: Shooting a double cannon from a flying ship.
About the blaster gun on Terminal 0.1: The idea I had in mind was a gun that fires each shot from 2 different positions, but not at the same time, it had to be one and then the other, kind of like a switch (defined by a boolean) that changes between 2 positions every time you press the fire button. The script requires you to set 2 transform for each instantiate position, also requires you to assign the main Rigidbody of the parent object (spaceship or whatever you have) f