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Feb 17, 2020
RamGore 2018
I guess this is a comeback; to the blog and to an old project, RamGore, a FPS (First Person Something) The project itself was made with...
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Mar 4, 2018
Pathfinding + Turrets
Using Unity’s navmesh, manage to create a simple behavior for these units. Follow the red dot!, just like my hungry cats when arrive...
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Apr 16, 2016
RamGore Zecta prototype update
Random generated level(DunGen Unity plugin) and procedural generated textures (Substance Designer) #ramgore #unity3D #video #workinprogress
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Aug 4, 2014
RamGore Zecta first post
So here’s some new stuff: #adventure #dungeons #platformer #zelda At the moment, working only on level design. I already made a possible...
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Dec 24, 2011
KullGore Low Poly
I’m creating this character, it’s supposed to be a demon with a glowing skull but still needs some work, currently it looks like is...
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Dec 4, 2011
Platform Piano test
An experimental platform gameplay test, using one sample sound and altering the pitch properties on of each audio source. Something quick...
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Dec 3, 2011
New Model
Allright, I’m working on a new 3D model for a game, I don’t know if I’ll use it for “Kzu” or for another project in mind called...
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